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Storm King's Thunder
Wizards of the Coast

Storm King's Thunder

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Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants?

The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them.

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Storm King's Thunder Storm King's Thunder Lords of Waterdeep: Scoundrels of Skullport Expansion Board Game Lords of Waterdeep: Scoundrels of Skullport Expansion Board Game Dungeons and Dragons DND - Player's Handbook Monster Manual
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Description
  • Ages: 12+
  • Number of Players: 2-6
  • Scoundrels of Skullport adds brand new content for owners of the Lords of Waterdeep. It is not one, but two, complete expansions, the sprawling dungeon of Undermountain and the criminal haven of Skullport.
  • Adds a 6th player to the game.
  • Playing Time: 60 minutes

The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

A menagerie of deadly monsters for the world’s greatest roleplaying game

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