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Dungeons and Tombs: A Young Adventurer's Guide
Wizards of the Coast

Dungeons and Tombs: A Young Adventurer's Guide

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SGD$24.90
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This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D.

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In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.

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Description

This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D.

  • Set of 6 special six-sided dice
  • 1 twenty-sided die
  • 52 character cards
  • The dice game of champions in the Dungeons & Dragons world
  • Inn-fighting is a light-filler dice game that will appeal to many fantasy and DnD fans

The classic D&D®-themed card game returns!

ROLL THEM BONES! 
Traversing the jungles of Chult can be a harrowing experience, even without a 'death curse' hanging over your head. Don't go without a good set of dice at your side.

Media Type
Cards Cards
Core Game Mechanics
Resource or Card Drafting