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TIME Stories
“Welcome agents. The consortium has deemed you apt to undergo your first transfer. Congratulations.”
2 - 4 player(s) 1+ hours Ages 12+
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Forget all the things you know about the Middle Ages. Explore a parallel reality where magic changed everything.
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TIME Stories: Base + Asylum is required to enjoy this expansion.
Something has gone wrong. The time stream has altered, and the Middle Ages aren't what they used to be. It's up to you to repair the temporal fault in A Prophecy of Dragons, the second expansion to T.I.M.E. Stories.
What will you find when you step into your caisson and go through with the Tachyon Insertion? The receptacles in A Prophecy of Dragons have been chosen for their involvement in the local guilds, and it's up to you to use their contacts to gather clues about the nature of the temporal fault. You'll also need to make good use of your receptacle's talents. Your mission isn't without a certain measure of peril. There are traps and foes that will fight you. Also, these Middle Ages aren't like those you would have studied in your history classes; they're permeated by magic, and that magic can be used against you.
Developed by Manuel Rozoy and Sébastian Pauchon, with art by Vincent Dutrait, A Prophecy of Dragons turns history on its head, reminding you that in T.I.M.E. Stories you can be anyone, anywhere, and at any time.
A Prophecy of Dragons contains:
Product |
TIME Stories: A Prophecy of Dragons | TIME Stories: The Marcy Case | TIME Stories: Under the Mask | TIME Stories: Expedition Endurance |
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SGD$49.90
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SGD$49.90
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SGD$49.90
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SGD$49.90
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Description |
Forget all the things you know about the Middle Ages. Explore a parallel reality where magic changed everything. 2 - 4 player(s) 1+ hours Ages 12+
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Something went horribly wrong in 1992. Can you fix it and survive? 2 - 4 player(s) 1+ hours Ages 12+
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Enter the Valley of the Kings and unravel a pharaoh's secret. |
1914 NT: What really happend to the crew of the Endurance and their Imperial Trans-Antarctic Expedition? |
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