Critical And Fumbles

    Mold Earth - 7 set RPG Dice

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    Transmutation cantrip

    Casting Time: 1 action
    Range: 30 feet
    Components: S
    Duration: Instantaneous or 1 hour

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    You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
    If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage. You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour. If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour. If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.

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    Description

    Transmutation cantrip

    Casting Time: 1 action
    Range: 30 feet
    Components: S
    Duration: Instantaneous or 1 hour

    1st-level evocation
    Casting Time: 1 action

    Range: 30 feet
    Components: V, S, M (a twig from a tree that has been struck by lightning)
    Duration: Concentration, up to 1 minute


    Necromancy cantrip

    Casting Time: 1 action
    Range: Touch
    Components: V, S
    Duration: Instantaneous

    1st-level divination

    Casting Time: 1 action
    Range: Self
    Components: V, S
    Duration: Concentration, up to 1 minute

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