Time travel to some of the greatest moments in human history.
In the game, you go on a three-day tour of human history, traveling thousands of years in a time machine to experience great moments from our past. The game takes place over three rounds, each representing one day of your trip. Each day, you visit a series of historical events, spending a different number of hours at each.
On each turn, you choose to visit one historical event, and spend a certain number of hours doing it. Doing so will yield benefits, like checking off items on your itinerary for points, and earning Time Crystals so you can bend the space-time continuum on future turns. Along the way, you’ll also score points for visiting historical events in chronological order.
The player with the most points after three rounds wins.
The game is fairly easy to teach and players can jump right into action within 5 – 10 minutes. We consider this a gateway game alongside Ticket to Ride and Catan. Perfect for those who’ve never played board games before. The cards are beautifully illustrated featuring accurate historical facts.
The Kickstarter edition includes an exclusive solo mode and Time Warp mini expansion. Time Warps create layers of tactics and strategy by giving you special powers you can only use once per round, often involving how you use and bend time. Because you can only use each Time Warp once, you’ll need impeccable timing to make the most of them. There are 24 Time Warps in total, and 3 are in play each game, leading to 2024 unique situations to play through.
Solo Mode lets you challenge an automated opponent known as The Historian. The Historian can create obstacles for you a human opponent can’t, like destroying your time crystals or preventing you from visiting your ancestors. Solo players can choose 4 levels of difficulty: Easy, Normal, Hard and Extreme (for the masochists among you).
Have fun Trekking!